Jun. 5th, 2012

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So, if we get three-score-years-and-ten, then I am probably about due a mid-life crisis. I think I may get introspective in my next LJ entry but, for now, a bit more about Empire, and developing religion concepts for a LRP game.

As part of providing a stream of updates about the game's development, I wrote a blog article on design principles. It went live on the PD site today and is duplicated below for any interested parties.
 

Designing Religion without evidence of gods, ancestors, angels or demons )

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misterdaniel

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